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Sorbere

Threatened by the  eruption of a great evil, a once peaceful forest invokes a spirit to face it: he must reach the heart of the forest and chase the evil. However, choices along the way could change the course of his destiny.

Sorbere
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Context : School assignment

Duties : Game Design, Programming

Engine : Unity

Team size : 4

Duration : 1 month

Constraint : Make a critical game​ on Hybridization

Contribution

  • Designed the "ambiguous narrative" system.

  • Took part in level art to help convey the ambiguous narrative.

  • ​Developped the game.

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